ORION Space Scene Generation Framework


Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
ORION Space Scene Generation framework is a system that covers all space scene generation aspects, from procedural planets & spaceships to any relevant special effects, with support for all pipelines.


BIG LIMITED TIME OFFER: Upgrade to the new Environment Building Bundle from ORION with a massive discount ($149 vs $460 current price) and save more than $600 on ARTnGAME assets !


IMPORTANT !!!: The ORION asset can be upgraded from Sky Master ULTIMATE at a lower price of $59 (versus $119) for a limited time, offering the possibility to combine with Sky Master ULTIMATE full volumetric planetary clouds and atmospheric effects, that are best suited for flying though the cloud volume. Make sure to buy Sky Master ULTIMATE first and then upgrade to ORION for maximum discount.


This is the first Beta phase release of the system, a lot more aspects and features are going to be added in the future releases, as well as conversion of some of the image effect based modules (e.g. lens flares) to the URP and HDRP pipelines. For any feedback and questions please use my Discord channel for direct contact.

ORION Tutorial videos

The system is mainly focused on desktop, mobile use is TBD and will be added to the features during the Beta, with details on which modes may be used on mobile. Also the system has not been tested in VR, consoles and WebGL.

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